Gone, for instance, is the need to move around by "teleporting" to spots, which disappointed me during my time with Bethesda's virtual reality version of Fallout 4 at this year's E3. Swedish YouTuber SweViver recently posted a video showing off his first spin with it, and so much of it flies in the face of what's normally considered the "best" way to make a first-person virtual reality game. Using the graphically enhanced "BFG" version of 2004's Doom 3, the mod from " Codes4Fun" skillfully ports to game to the HTC Vive, generally making it look as though it was designed for the platform all along. The Doom series is known for its busy modding scene, so it's appropriate that a Doom mod may have just shown us the way to get big budget first-person shooters to work on virtual reality headsets.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |